Phase 8: DevOps Testing Suite, MUD Echo Filtering, and API Streaming fixes
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"""
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Exits
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Exits are connectors between Rooms. An exit always has a destination property
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set and has a single command defined on itself with the same name as its key,
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for allowing Characters to traverse the exit to its destination.
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"""
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from evennia.objects.objects import DefaultExit
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from .objects import ObjectParent
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class Exit(ObjectParent, DefaultExit):
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"""
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Exits are connectors between rooms. Exits are normal Objects except
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they defines the `destination` property and overrides some hooks
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and methods to represent the exits.
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See mygame/typeclasses/objects.py for a list of
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properties and methods available on all Objects child classes like this.
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"""
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pass
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