refactor: Epistemic shift from MUD to Spatial Research Environment
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"""
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MSSP (Mud Server Status Protocol) meta information
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Modify this file to specify what MUD listing sites will report about your game.
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All fields are static. The number of currently active players and your game's
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current uptime will be added automatically by Evennia.
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You don't have to fill in everything (and most fields are not shown/used by all
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crawlers anyway); leave the default if so needed. You need to reload the server
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before the updated information is made available to crawlers (reloading does
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not affect uptime).
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After changing the values in this file, you must register your game with the
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MUD website list you want to track you. The listing crawler will then regularly
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connect to your server to get the latest info. No further configuration is
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needed on the Evennia side.
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"""
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MSSPTable = {
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# Required fields
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"NAME": "Mygame", # usually the same as SERVERNAME
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# Generic
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"CRAWL DELAY": "-1", # limit how often crawler may update the listing. -1 for no limit
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"HOSTNAME": "", # telnet hostname
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"PORT": ["4000"], # telnet port - most important port should be *last* in list!
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"CODEBASE": "Evennia",
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"CONTACT": "", # email for contacting the mud
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"CREATED": "", # year MUD was created
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"ICON": "", # url to icon 32x32 or larger; <32kb.
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"IP": "", # current or new IP address
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"LANGUAGE": "", # name of language used, e.g. English
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"LOCATION": "", # full English name of server country
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"MINIMUM AGE": "0", # set to 0 if not applicable
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"WEBSITE": "", # http:// address to your game website
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# Categorisation
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"FAMILY": "Evennia",
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"GENRE": "None", # Adult, Fantasy, Historical, Horror, Modern, None, or Science Fiction
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# Gameplay: Adventure, Educational, Hack and Slash, None,
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# Player versus Player, Player versus Environment,
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# Roleplaying, Simulation, Social or Strategy
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"GAMEPLAY": "",
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"STATUS": "Open Beta", # Allowed: Alpha, Closed Beta, Open Beta, Live
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"GAMESYSTEM": "Custom", # D&D, d20 System, World of Darkness, etc. Use Custom if homebrew
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# Subgenre: LASG, Medieval Fantasy, World War II, Frankenstein,
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# Cyberpunk, Dragonlance, etc. Or None if not applicable.
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"SUBGENRE": "None",
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# World
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"AREAS": "0",
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"HELPFILES": "0",
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"MOBILES": "0",
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"OBJECTS": "0",
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"ROOMS": "0", # use 0 if room-less
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"CLASSES": "0", # use 0 if class-less
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"LEVELS": "0", # use 0 if level-less
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"RACES": "0", # use 0 if race-less
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"SKILLS": "0", # use 0 if skill-less
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# Protocols set to 1 or 0; should usually not be changed)
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"ANSI": "1",
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"GMCP": "1",
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"MSDP": "1",
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"MXP": "1",
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"SSL": "1",
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"UTF-8": "1",
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"MCCP": "1",
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"XTERM 256 COLORS": "1",
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"XTERM TRUE COLORS": "0",
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"ATCP": "0",
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"MCP": "0",
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"MSP": "0",
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"VT100": "0",
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"PUEBLO": "0",
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"ZMP": "0",
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# Commercial set to 1 or 0)
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"PAY TO PLAY": "0",
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"PAY FOR PERKS": "0",
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# Hiring set to 1 or 0)
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"HIRING BUILDERS": "0",
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"HIRING CODERS": "0",
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# Extended variables
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# World
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"DBSIZE": "0",
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"EXITS": "0",
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"EXTRA DESCRIPTIONS": "0",
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"MUDPROGS": "0",
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"MUDTRIGS": "0",
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"RESETS": "0",
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# Game (set to 1 or 0, or one of the given alternatives)
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"ADULT MATERIAL": "0",
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"MULTICLASSING": "0",
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"NEWBIE FRIENDLY": "0",
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"PLAYER CITIES": "0",
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"PLAYER CLANS": "0",
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"PLAYER CRAFTING": "0",
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"PLAYER GUILDS": "0",
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"EQUIPMENT SYSTEM": "None", # "None", "Level", "Skill", "Both"
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"MULTIPLAYING": "None", # "None", "Restricted", "Full"
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"PLAYERKILLING": "None", # "None", "Restricted", "Full"
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"QUEST SYSTEM": "None", # "None", "Immortal Run", "Automated", "Integrated"
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"ROLEPLAYING": "None", # "None", "Accepted", "Encouraged", "Enforced"
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"TRAINING SYSTEM": "None", # "None", "Level", "Skill", "Both"
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# World originality: "All Stock", "Mostly Stock", "Mostly Original", "All Original"
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"WORLD ORIGINALITY": "All Original",
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}
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